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Back to Learn
LearnLayer 1Communication Patterns

Communication Patterns: How your systems talk determines how fast they feel

Communication Patterns includes six types: message queues for reliable task processing, event buses for broadcasting to multiple subscribers, sync vs async handling for deciding when to wait, batch vs real-time for processing frequency, streaming for continuous data flow, and polling for systems that cannot push updates. The right choice depends on your latency requirements, reliability needs, and system complexity tolerance. Most systems combine multiple patterns. Message queues handle critical tasks. Event buses coordinate reactions. Streaming powers real-time dashboards.

Your checkout calls five APIs in sequence. Customer stares at a spinner for 10 seconds. Your competitor shows "Order Placed" in 200ms.

Your inventory syncs overnight. Customer orders at 9am. The product was sold out 12 hours ago. Now you have a support ticket.

Every time something happens, you have to update six other systems. Change one integration and three others break.

The way your systems talk to each other determines whether everything feels fast or frustratingly slow.

6 components
6 guides live
Relevant When You're
Building systems that need to share data without creating bottlenecks
Choosing between waiting for responses or continuing immediately
Connecting multiple services that need to react to the same events

Part of Layer 1: Data Infrastructure - How data moves between systems.

Overview

Six patterns for how systems exchange information

Communication Patterns determine how your systems talk to each other. The wrong choice creates slow user experiences, lost messages, and systems that break when one piece fails. The right choice means data flows reliably without creating bottlenecks.

Live

Message Queues

Decoupling systems by storing messages for asynchronous processing and reliable delivery

Best for: Reliable task processing where order matters and nothing can be lost
Trade-off: Guaranteed delivery, but adds latency and infrastructure
Read full guide
Live

Event Buses/Pub-Sub

Broadcasting events to multiple subscribers for loosely coupled system communication

Best for: Multiple systems reacting to the same event without knowing about each other
Trade-off: Loose coupling, but harder to trace what happens when
Read full guide
Live

Sync vs Async Handling

Choosing between blocking and non-blocking communication patterns based on requirements

Best for: Deciding whether to wait for responses or continue immediately
Trade-off: Sync is simpler but slower; async is faster but more complex
Read full guide
Live

Batch vs Real-Time

Processing data in scheduled batches versus continuous streaming based on latency needs

Best for: Choosing how often to process data based on how fresh it needs to be
Trade-off: Batch is cheaper and simpler; real-time is faster but more complex
Read full guide
Live

Streaming

Continuous data flow processing for real-time analytics and event-driven architectures

Best for: Processing events as they happen with zero delay
Trade-off: Immediate visibility, but requires robust infrastructure
Read full guide
Live

Polling Mechanisms

Periodically checking for updates when push notifications are unavailable

Best for: Integrating with systems that cannot push updates to you
Trade-off: Works with any system, but wastes resources checking when nothing changed
Read full guide

Key Insight

Most systems need more than one pattern. Queues for critical tasks. Pub/sub for notifications. Streaming for dashboards. Polling for external APIs. The question is not "which one?" but "which ones, and for what?"

Comparison

How they differ

Each pattern optimizes for different trade-offs. Choosing wrong means either slow experiences or unnecessary complexity.

Queues
Pub/Sub
Sync/Async
Batch/RT
Streaming
Polling
Message DeliveryOne consumer per message, guaranteed deliveryAll subscribers get every messageDepends on implementation choiceBulk transfer vs continuous flowContinuous append-only logPull on schedule, no guarantees
LatencySeconds to minutes (queued)Near real-time (milliseconds)Sync: immediate; Async: eventualBatch: hours; Real-time: instantMilliseconds to secondsDepends on poll interval
ComplexityModerate (need consumer, dead letter handling)Higher (topic design, subscriber management)Sync: low; Async: higherBatch: low; Real-time: highHigh (backpressure, replay, state)Low (just schedule and check)
Best ForReliable background tasksMulti-system reactionsDeciding wait vs continueChoosing processing frequencyReal-time visibilityExternal system sync
Which to Use

Which Communication Pattern Do You Need?

The right choice depends on your latency requirements, reliability needs, and how many systems need to react. Answer these questions to find your starting point.

“I need to process tasks in the background without losing any”

Message queues store tasks until processed and guarantee delivery.

Queues

“Multiple systems need to react when something happens”

Event buses broadcast to all subscribers without the publisher knowing who is listening.

Pub/Sub

“I need to decide whether to wait for a response or continue”

Understanding this pattern helps you choose blocking vs non-blocking for each call.

Sync/Async

“I need to choose how often to process incoming data”

This pattern helps you balance freshness against complexity and cost.

Batch/RT

“I need real-time dashboards and instant visibility”

Streaming processes data continuously so you see changes as they happen.

Streaming

“External systems do not push updates to me”

Polling checks for changes on a schedule when push is not available.

Polling

Find Your Communication Pattern

Answer a few questions to get a recommendation.

Universal Patterns

The same pattern, different contexts

Communication patterns are not about the technology. They are about matching how information moves to how quickly you need to act on it.

Trigger

Systems need to exchange information or coordinate actions

Action

Choose the pattern that matches your latency, reliability, and coupling requirements

Outcome

Data flows smoothly without creating bottlenecks or lost messages

Reporting & Dashboards

When your dashboard shows yesterday numbers but your team needs to know what is happening now...

That is a streaming problem. Events flow through continuously so visibility happens in seconds, not hours.

Dashboard delay: 24 hours to 30 seconds
Team Communication

When someone updates a record and five other systems need to know but you keep adding direct integrations...

That is an event bus problem. Publish once, let every interested system subscribe. Add new systems without changing the publisher.

New integration time: 2 weeks to 2 hours
Process & SOPs

When your checkout process calls six APIs in sequence and customers wait 10 seconds for confirmation...

That is a sync vs async problem. Wait for payment confirmation, but queue everything else for background processing.

Checkout time: 10 seconds to 200ms
Data & KPIs

When external platforms do not push updates and you rely on someone remembering to click "sync"...

That is a polling problem. Check automatically on a schedule so data stays current without manual effort.

Data freshness: "whenever someone remembers" to every 15 minutes

Which of these sounds most like your current situation?

Common Mistakes

What breaks when communication patterns go wrong

These mistakes seem small at first. They compound into slow systems, lost data, and frustrated users.

The common pattern

Move fast. Structure data “good enough.” Scale up. Data becomes messy. Painful migration later. The fix is simple: think about access patterns upfront. It takes an hour now. It saves weeks later.

Frequently Asked Questions

Common Questions

What are communication patterns in system design?

Communication patterns are the methods systems use to exchange information. They determine whether systems wait for responses (synchronous) or continue immediately (asynchronous), whether messages go to one receiver or many, and how frequently data moves. Common patterns include message queues for reliable delivery, pub/sub for broadcasting events, and streaming for continuous data flow. The pattern you choose affects system speed, reliability, and complexity.

Which communication pattern should I use?

Choose based on your requirements: Use message queues when tasks must complete reliably and order matters. Use pub/sub (event buses) when multiple systems need to react to the same event. Use synchronous calls when you need the response before continuing. Use streaming when you need real-time updates. Use polling when external systems cannot push updates to you. Most real systems combine several patterns for different use cases.

What is the difference between message queues and pub/sub?

Message queues deliver each message to exactly one consumer. They guarantee processing and maintain order. Pub/sub (publish/subscribe) delivers each message to all subscribers. When an order is placed, a queue processes it once. With pub/sub, inventory, shipping, email, and analytics all receive a copy and react independently. Queues are for tasks. Pub/sub is for notifications.

When should I use synchronous vs asynchronous communication?

Use synchronous when you need the answer before continuing. Payment confirmation must complete before showing "Order Placed." Use asynchronous when you can continue without waiting. Sending welcome emails can happen in the background. The rule: if the user needs to know it worked immediately, wait. If it just needs to happen eventually, make it async and move on.

What mistakes should I avoid with communication patterns?

The biggest mistakes are: using one pattern for everything (different needs require different patterns), making everything synchronous because it is simpler (this creates slow, fragile systems), going real-time when batch processing would work (unnecessary complexity and cost), and forgetting error handling in async flows (failures become invisible). Match the pattern to the requirement, not the other way around.

Can I use multiple communication patterns together?

Yes, most real systems do. A typical setup: synchronous API calls for immediate user responses, message queues for background task processing, pub/sub for event notifications across services, and polling for external system integration. The key is matching each use case to the right pattern. Critical paths get queues. Notifications get pub/sub. External APIs without webhooks get polling.

What is the difference between streaming and batch processing?

Batch processing collects data over time and processes it all at once (nightly reports, weekly syncs). Streaming processes each piece of data as it arrives (real-time dashboards, instant alerts). Batch is simpler, cheaper, and handles large volumes efficiently. Streaming provides immediate visibility but requires more infrastructure. Choose based on how fresh your data needs to be.

How does polling differ from webhooks and event buses?

Polling asks "anything new?" repeatedly on a schedule. You control when to check but waste resources when nothing changes. Webhooks push updates to you immediately when something happens but require the external system to support them. Event buses broadcast to all subscribers in real-time. Use polling when the external system lacks webhooks. Use webhooks or event buses when push notifications are available.

Have a different question? Let's talk

Where to Go

Where to go from here

You now understand the six communication patterns and when to use each. The next step depends on what you need to build.

Based on where you are

1

Starting from zero

You have not thought about how your systems communicate

Start with the sync vs async pattern. For each API call, ask: "Do I need this answer before continuing?" Wait only when you truly must.

Start here
2

Have the basics

Your systems communicate but things feel slow or brittle

Add message queues for background tasks that cannot be lost. Add event buses when multiple systems need to react to the same thing.

Start here
3

Ready to optimize

Your communication works but you need better latency or visibility

Evaluate streaming for real-time dashboards. Review polling intervals for external syncs. Consider micro-batching for near real-time at lower cost.

Start here

Based on what you need

If you need reliable background task processing

Message Queues

If multiple systems need to react to events

Event Buses/Pub-Sub

If you need to decide wait vs continue

Sync vs Async Handling

If you need to choose processing frequency

Batch vs Real-Time

If you need real-time visibility

Streaming

If external systems do not push updates

Polling Mechanisms

Once communication is set up

Workflow Orchestrators

Back to Layer 1: Data Infrastructure|Next Layer
Last updated: January 4, 2026
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